Tag Archives: maschine

Cubase 7.5 – the latest version of this vintage DAW

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Cubase has received a new update today so I thought I’d write up some notes whilst waiting for it to download.  I think Steinberg’s servers are under heavy demand!

This update takes Cubase up to v7.5 but beware it is a paid upgrade (49€/49$).  If you happened to have upgraded to version 7 since October 15th then you can get this update for free but for other users of v7 there is that fee.  Although I always look forward to a Cubase .5 release, some people complain bitterly about these halfway house paid upgrades – i.e It is expected that you’d pay for a major v6 to v7 type upgrade but to pay for an intermediate step?  I think this is Steinberg’s business model now as evinced by the same strategy when v6. came out with a similar fee.  It could be argued that this is a way to ensure that Steinberg manages to get a yearly revenue from it’s customers with a major version dropping every two to three years and a half version in between.  Well, what does this update offer and is it worth paying for or should users just simply hold out for the next big update which will include all these intermediate features anyway?

Well I guess the headline features  are:

  • TrackVersions: Playlists for creating, renaming and managing parallel variations of tracks

This looks highly interesting to me for a bunch of reasons.  I think sometimes its nice to come back to a song and have a fresh crack at say the vocals but rather than creating a new track, you can simply create a new track version which flows through all the same processing and automation.  You can then simply toggle between your two versions.  Both versions of which could contain lots of comping.  The great thing with track versions is that it applies to most of the track types and this is especially interesting with the chord track.  If you have your midi tracks (and monophonic audio tracks) set to follow the chord track, changing a chord will mean that all the tracks will change their note contents to follow suit.  This could mean that if you wrote a song within a minor key you could create a track version in a major key and then toggle the version and have the whole song change.  This has huge repercussions for composers who want to try out different keys for singers, different moods for film makers etc

  • Track visibility: Shows only the tracks you want to see in the Project window

This is another very nice and a “why didn’t they think of that before?” feature.  This lets you select any tracks on the arrangement page and make them the only visible ones.  You have been able to do this with the mixer as of v7 so it’s nice to see it be part of the arrangement page. You can also link the arrangement page and the mixer now so they both look the same.  Examples of this could be just showing the drums tracks.  You can conveniently save track view presets so viewing and editing large and complex projects will become significantly easier.

  • Instrument (t)rack 2.0: Supports multi-outputs and multi-inputs, and merges instrument tracks with the Instrument Rack

Again a sensible streamlining of workflow.  Prior to the invention of instrument tracks, to host a VST plugin, one had to put the plugin in the rack, and then create a midi track and assign it to that.  Instrument tracks sped up the process by just creating an instrument track and midi track combined but lost the ability to have a single VST instrument output multiple audio outputs, this new combining of both approaches is definitely welcome.  Put an instrument in the rack and it instantly creates a midi track routed to it or create an instrument track like before and the instrument appears in the rack automatically.

  • HALion Sonic SE 2: Giving you tons of fresh new sounds plus a totally new synth

Since Steinberg was bought by Yamaha some years ago, the Halion synths have benefitted from Yamaha’s considerable experience and feature sounds from some of their synths (Motif range I believe).  It will be interesting to see what these sounds are like (a separate download from 7.5)

  • Groove Agent SE 4: With over 120 drum kits and smart user interface for creating beats and hits in no time

This looks like a radical overhaul of the rather simplistic version of Groove Agent in v7.  They have obviously taken a good look at Native Instruments Maschine (see my feature here) and also Akai’s long running MPC range and have tried to incorporate some of those workflow ideas.  It has a huge slew of new features on board including pattern editor and a suite of dedicated effects.  There are also new drum kits to play with.

  • New construction kits: Adding flavor to your productions and giving you new song ideas

Could be interesting to some.  They are essentially 30 complete songs made up of midi files that are assigned to the various synths and drum machines within Cubase.  The idea is that they give you starting blocks to inspire.  I’m not sure it’s the sort of thing I’d use but maybe good to build tracks in a hurry and then fiddle with the content later.

  • LoopMash FX: For real-time modern-style breaks, tape-stops, stutters and more

Ah this looks fun.  Fans of Izotope’s innovative stutter edit will like this as you can apply those peculiar twists and turns and beat repeats on any material now not just the loops within the previous Loop Mash plug in.  Assign a midi tracks output to the track with Loop Mash FX inserted on and then have some serious fun making your audio jump through hoops!

  • REVelation: Super-smooth and silky-sounding algorithmic reverb that brings back the memories of those old fancy hardware units

We are getting a bit spoilt now with this sumptuous collection of new stuff.  A good quality algorithmic reverb would have cost at least double the update price so this alone makes the €49 cost seem a bit like a bargain.  This reverb is a bit overdue mind as the previous algorithmic reverb Roomworks (and Roomworks SE) have been sounding (!) a bit long in the tooth and compared to the shinier, newer convolution based reverb, Reverence, it has seemed a bit lacking.  I am looking forward to pitting this against my current favourite algorithmic reverb Aether

  • Magneto 2: Adding warmth to your tracks

Aha Magneto returns!  Long time Cubase users will remember the original Magneto, a tape emulation plugin, from way back.  It’s nice to see it return in hopefully an even better sounding incarnation.  Interestingly it appears in two formats within Cubase 7.5, as a vst plugin or as a component within the channel strip which makes a lot of sense for those who want to run it on every track to emulate a tape based project.

  • VST Connect SE 2 (available in Cubase 7.5 only): Unique remote recording plug-in now with MIDI data transmission

I am still yet to try this which came out with v7 and allows musicians all over the world to essentially become plugins within an input track ! The new version allows not just audio but midi to be recorded from your connected contributors.

  • Transient navigation: Tab to transients on audio events in the Project window thanks to the new instant hitpoint navigation

This has been in Cubase for a long time but now takes place automatically without you having to go into the audio editor and set it manually. Also being able to do this within the arrange page will speed up editing significantly.

 

If you are a user of the score editor, you may be pleased to learn that you now have a whole wealth of midi editing facilities within the score editor now rather than having to tediously swap to the key editor every time you want to say quantize or other such midi edit operation.

I will return to this post once I have completed this download.

 

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Filed under Music Tech

Maschine Studio and software v2.0 review

 

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Introduction

Maschine, Native Instruments popular beat making and sampling software/hardware combo is under going a major revamp.  Not only is there a new version 2 of the software which is backwards compatible with all previous hardware units, NI are also launching a top of the range hardware controller in the Maschine Studio.  I was fortunate enough to receive one early in time for my review for the ace music technology site SonicState.com.  Below is a link to my review.

Maschine Software Version 2.0

The software is both Mac and PC compatible. It is apparently a ground up rewrite and  I’m pleased to say that finally the software utilises multicore cpu’s and is far less processor intensive as a result.

The Headline new features are side chaining, unlimited groups, unlimited plugins, arranger timeline and my favourite, new drum synth models.  On top of this list there are countless more improvements.  After using the software for a few days on my Mk1, I was struck by how although it still works in a very familiar way, the new features just make sense and you won’t find yourself facing a steep learning curve you’ll be knocking out banging beats in a jiffy.

The Browser and Library

Lets first have a look at the greatly enhanced browser.

So browsing even on the Mk 1 has been radically overhauled and is swifter and more predictable. A major shift in the way it works is the dropping of the confusing modules approach and now adopts an altogether more easily understood channel and plugin terminology.  A comprehensive tag based browser on screen lets you narrow down selections from the huge library of 8 gigabytes including 445 drum kits, 388 multisampled instruments, 403 sliced loops and 8627 one shot samples.  It also includes all the presets from any other Native Instruments plugins you have installed. Apart from the presets, pressing shift and browse lets you select any of the internal plugins in a vanilla state or any VST/AU/AAX/RTAS plugins that you have installed.  All NI plugins have a nice graphical overview which aids to visual recognition and is an appealing touch.

Drum Synths

There are now five different drum synths built in – Kick, Snare, Hihat, Tom and Percussion.  These are not samples but clever Reaktor based drum modellers which bring an astonishing amount of electronic or acoustic sounding drum sounds to the party.  Here is the kick synth.  We can flip through the different engines and as we do so the available editing parameters also change.  I found by layering two or more of these kicks together, the range of tones will probably mean you will spend less time browsing the gigantic collection of samples and seek out truly original sounds which in my book is a much more satisfying pursuit.  All the drum synth engines have useful amount of parameters with the biggest change coming from the engines themselves.  There are different amount of engines available per drum type:

8 kicks, 9 snares, 3 hihats 3 toms and 3 Percussion engines.

It could be argued that these alone are worth the 99€/99$ upgrade.  In the time I have spent playing with them it makes the Maschine unquestionably the best sounding digital drum machine I have ever used.

Along with these drum synths Maschine 2.0 now comes bundles not only with NI’s veritable bass wobble master Massive (as has been available since version 1.8) but now comes with Prism, Scarbee Mk1 Electric Piano and the Solid Bus Compressor.  These are collectively known as Komplete Selection and rather than being cut down versions are the full products that have previously been available as full price plugins.

Mixing and Side Chaining

Fans of the macro controls will be pleased to learn that these are now available at all three levels – Sound, Group and Master as opposed to just groups in the previous version.  These let you set up parameters for tweaking in a fairly swift manner and is much improved in my opinion. Also new as mentioned earlier is side chaining which along with multicore support must rank as the most requested feature.  To enable side chaining simply choose the input source on suitable effects to the output of the sound or group you wish to have modulate.  Very easy and effective.  We can also see the new plug in strip here which greatly improves visual recognition.  The new mixer view accessed on the software with shift+navigate gives a much clearer overview of the relative levels of all sounds and groups. Sadly as of yet they are not adjustable from the older hardware in this view.  Possible future update?

Song Arranging

As with the older version of Maschine, sequencing is based on creating scenes which are collections of patterns.  This approach has been much criticized in the past and I’m afraid much of that is still valid.  Scenes are rigid vessels whose length are governed by the longest pattern contained within.  Having patterns overlap scenes is impossible without complex copy and paste procedures although there is now a much welcome independent loop which can span different scenes.  If you move your cursor to the edge of the ruler you can drag the loop start and here for the loop end.  The loop reverts back to scene as soon as you press a scene button. There is no way to record realtime scene switching and again as before no way to automate mutes.  If you were hoping like me for a more Ableton Live approach with version 2.0 this aint it. Maschine is not a DAW, it is a pattern based drum machine and sampler and it pays to remember this.  One hugely useful feature mysteriously missing from the older versions does make an appearance here and that is screen follow. I used to find it incredibly annoying to have to switch to the navigation mode to adjust the on screen software so I could see what is going on, that is now fixed and is toggled either via the hardware or the software.

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Speaking of Ableton though, another much expected feature hasn’t made the cut either and that is predefined scales alà Push.  When you play musical notes on the sixteen pads they are always mapped chromatically. Sadly note repeat still doesn’t react to swing which will disappoint many. That may be addressed with an update with any luck. Also still no realtime timestretch either which is another much requested feature.

Software Summary

It should be said at this point that apart from a few small details, all of the new features are available to all members of the Maschine family , Mk1, Mk2, Mikro and the new Maschine Studio.  NI should be applauded for continuing support of the MK 1 which is now over four years old.  The new workflow ingeniously uses the existing hardware and is a definite and undeniable improvement.

Moving on now to the new Maschine studio.

Maschine Studio

Firstly lets say what is not.  It doesn’t feature an audio interface which seems odd especially at this price point especially compared to it’s nearest rival Akai’s MPC Renaissance which sports a significant amount of i/o. It does however feature three midi outs and one midi in plus two footswitch inputs.  The footswitches are currently mapped to play and record but we will see more options for those in the future. Native Instruments inform me that this was a conscious decision as this unit is very much geared at being used in studios which will probably have all the audio i/o catered for and to include a suitable audio interface would add significantly to the already high cost. This, is as you can see a very large unit and is not really geared at being an all in one live unit.  In fact finding a suitable bag or box to transport it safely in may prove to be tricky given its unusual dimensions.  An argument for the lack of audio interface could be that having a load of cable spaghetti attached may interfere with its attractive looks and limit its position within the studio.

The Studio also doesn’t feature anything that you can’t achieve with the other models which is surprising given the £279 street price of the Mikro.  It does however offer a much more streamlined approach to Maschine based productions helped in no small manner by the large clickable illuminated jog wheel and those quite lovely high definition colour screens.  The design goal was to build a unit that you could lose yourself within and not have to look at a computer monitor and this it largely succeeds in.  Those displays show the various plugins with appealing graphics and although they look like touch screens, they are not and like the early models they rely on the 8 encoders plus the eight illuminated buttons for control. The displays also can show the arranger timeline and is especially adept at displaying sample waveforms.

Sitting in front of the Maschine Studio is a slightly daunting prospect though as it looks like it means business. It has such a presence and I have to say that the once elevated with the built in stand, the angle is just about perfect.  The stand legs may appear to be small but they are far from flimsy and the Maschine Studio impresses overall with its excellent build quality.

Pads

The pads themselves are the same ones from the MK 2 and very responsive and feature the same assignable colours.  They sit marginally lower into the hardware than on the Mk1 and are definitely more sensitive and predictable.  Also all the control buttons have that reassuring gentle click again introduced with the MK2’s.

Jog Wheel 

The jog wheel forms an integral part of the operation of the Studio and replicates some of the Mk2’s multifunction knob as well as many advanced editing operations.  6 illuminated words give an indication of the current function but with none lit it is a beat locked jog wheel.  Holding down a pad and clicking on the jog wheel lets you select between tune, swing and volume for that particular pad. One area where this wheel shines is in note editing.  In conjunction with the dedicated events button, it is now much easier to manipulate notes within a pattern.  Simply select the pad that corresponds to the note and then holding note allows you to repitch or hold nudge to adjust the timing.

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Level Control Section

The nifty level control section on the top right can be switched to monitor incoming audio plus various outputs including the new cue feature which will be of interest to live performers given that you can audition patterns and loops independently audio interface permitting.  Being able to select sound, group or master and having the rotary encoder beneath controlling the levels is very nicely implemented.  Pressing one of the four input input buttons changes the meter to monitor any inputs you have set up with your audio interface ready for sampling. above the section are the midi in and out indicator lights.

Mix View

The aforementioned mix view is well catered for on the Studio and is very easy to navigate due to those lovely screens.  A quick press of the dedicated mix button shows the volume and pan positions of each sound within a group (over two pages) and with a press of the back button can jump back to show the group levels.  Selecting a group with one of the illuminated group buttons followed by a click of the encoder then allows for level mixing and panning of the sounds of that particular group.  Very intuitive and satisfying.  In previous versions, mixing was a bit of a hit and miss affair so there’s plenty to like here.

Sample Editing

When it comes to sample editing, it is here that the dual displays come into their own.  The sampling process is largely the same as in the older software which is a good thing as that was a real strength of the Maschine.  It has however had a few tweaks such as being able to have a separate play range and selection range which makes for easier fades and inserting silence.  Here we can see that the left screen shows an overview of the whole sample whilst the right view can zoom and scroll.  A lovely feature is this sample mapping page where with minimal controls, its fast and easy to stack multiple samples with using just a few controls.

Summary

As with all Maschines, there is a definite sense of being behind an instrument but the Maschine Studio however with the new editing paradigm and those lovely screens, it enhances that experience to the next level.  The multi coloured LED’s may not be to everyones taste but it certainly helps with navigating your project and looks real purdy too in my opinion!  The big question as to is it worth upgrading to if you are already a Maschine owner?  I think it depends on how integral Maschine is to your studio workflow.  It doesn’t do anything you can’t do with the other models but it does do it in style! It is more enjoyable and a significantly faster experience. You definitely pay a premium for this and given the prices of the other models in the range, it does feel like a luxury product.  That being said though, if you are going to spend many hours within the Maschine world then you will really appreciate the thoughtfulness of the layout and design and that could be all the justification that you need!

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9 Comments

November 1, 2013 · 3:40 pm